Potion Quest
Made for MicroJam#46
Theme: Night
Prerequisite: Only bad endings
Time Limit: 54 Hours
Made by: Lucy, Mattes Clarke, Quinn Dymalski, and Silas Barber
Controller Controls (Xbox)
Jump: A
Ability 1 : X
Ability 2: B
Collect/Read: Y
Craft: Dpad-Up
Send us a screenshot if you get the gold medal ending!
Updated | 1 day ago |
Published | 16 days ago |
Status | Released |
Platforms | HTML5 |
Authors | BluMakesGames, Quinn Dymalski |
Genre | Platformer |
Made with | Godot |
Tags | Crafting, Roguelike |
Download
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Click download now to get access to the following files:
PotionQuest 1.0.zip 37 MB
PotionQuest 0.5 (JAM RELEASE).zip 50 MB
Comments
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How does the teleport potion work?
It is actually half broken at the moment, sorry! It only works if it is in your first potion slot. This is already fixed on our end and will be included in a post-jam update. But if you're asking about specifics on how it functions: it teleports you a random distance horizontally in the direction you're currently facing.
At first i was like wait why are the ingredients randomized every run, then i realized there's so many ways to go about beating it that you can win with any combo. great concept!
there shouldn't be invalid potions though, just make less useful ones
Thanks for the nice comments! And yeah we actually totally agree and just had to cut some potions in favor of getting everything else done on time.